Latest from development
All dev logs
Eliminating Terrain Texture Tiling with Hex Shaders
Getting rid of the repeating grass pattern on the map's wide plains.

Diplomats, Covert Missions & Specializations
Diplomats: a primary game mechanic in Atomic Dawn: a cold war grand strategy game.

The Map Placement Graph: Cities, Terrain Slopes & Brigades
A dive into the new system for placing things on the map.

Introducing Atomic Dawn: Provinces, Claims & the 1946 Start Date
An introduction to Atomic Dawn and the project behind the Cold War grand strategy game.
What the game is.
Atomic Rivals is a grand strategy game about the tension, ambition, and uncertainty of the Cold War. You run a country through a history that can change.
The free demo.
The demo runs from January 1, 1946 to December 31, 1960 and ends with a scorecard of your record. Play the United States, the Soviet Union, the United Kingdom, France, the Republic of China or the Chinese Communists; every other country can be chosen as experimental, with limited content. It is singleplayer.
Coming later: the rest of the Cold War to 1999, full content for more countries, and multiplayer.
Command a nation
Steer the institutions, industry, and people that shape your country's future.
Play the long game
Balance military readiness, prosperity, legitimacy, and influence through the first fifteen years of the Cold War.
Shape a new world
Use diplomacy, covert action, economic pressure, and force to reshape the map.
The systems, in depth.
All featuresWhere the lines are drawn.
The campaign opens on January 1, 1946, with the postwar settlement still unresolved.



A whole world, not two blocs.
Starting January 1, 1946
A world remade by decolonization, scientific discovery, cultural change, proxy wars, and the choices of nations large and small.
Coming soon to Steam
Steam wishlist coming soon
Atomic Rivals’s Steam store page is in preparation. You’ll be able to add the game to your wishlist as soon as it launches.
Community
Join our Discord
Connect with the developer, discuss Cold War strategy and history, read dev logs, and share feedback directly with the team.
